Each booster box contains 24 packs of 9 random cards per pack.
Descend to the deepest depths of the ocean with Rage of the Abyss!
Rage of the Abyss unleashes a tidal wave of new cards revitalizing classic themes while introducing exciting new strategies! Including brand-new equipment for WATER enthusiasts that enhances Xyz Summoning in unprecedented ways!
A new monster inspired by Big Jaws bursts forth from the depths! This Level 4 Fish can Special Summon itself from your hand if a Spell Card was activated during the turn. After surfacing, it can add any Fish “Shark” monster from your Deck, including a new Fish “Shark” monster that Special Summons itself to the field and can count for multiple materials for an Xyz Summon!
A new Rank 3 WATER Xyz Monster allows you to ascend to new heights! If it is Special Summoned, it can add a brand-new disruptive Trap Card that allows you to destroy your Fish, Sea Serpent, or Aqua monster and wipe out 2 cards your opponent controls! This slippery Xyz Monster can also retrieve other monsters from the depths or move an Xyz Material from 1 Xyz Monster to another!
Shark's Number 32: Shark Drake emerges from the endless abyss as an all-new Chaos Xyz Monster. Rank Up to Summon this 3100 ATK monster by discarding any Spell Card and using 1 of the existing Rank 4 “Shark Drake” Xyz Monsters you control as the Material. It has a Quick Effect that can shut down an opponent's monster effect while reducing their ATK/DEF to 0! There is no escape from the wrath of the sea as this behemoth can attack twice (even directly) and inflicts piercing damage!
There is all of this and so much more left to be explored in Rage of the Abyss!
Rage of the Abyss splashes down with 100 new cards in total, including the second wave for the World Premiere theme that debuted in The Infinite Forbidden. It also continues the 25th Anniversary Celebration by including 25 Quarter Century Secret Rares, including 1 special card!
Rage of the Abyss core booster set looks like this:
• 10 Secret Rares
• 14 Ultra Rares
• 26 Super Rares
• 50 Commons
• (24 of these cards are also available as Quarter Century Secret Rare and 1 special card is ONLY available as a Quarter Century Secret Rare!)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '